Hi all, Sorry for the hiatus between videos!
Before Pro Tools 8 takes over, I felt it would be good to look over the elastic audio features in 7.4 and how they apply in post production. I see a lot of facilities upgrading to 7.4 for bug fixes or increased stability but still many engineers aren’t adopting elastic audio features into their everyday workflows.
The video below is an introduction into the 7.4 Elastic audio feature set, specifically how to use warp markers to clean up sync on dialogue.
Elastic Dialogue from Brent Heber on Vimeo.
Hi Brent,
Just wanted to thank you for adding more cool stuff for us all to watch. I have a friend who’s brother is an engineer for Sony where you are. His last name is Hare, and I “think” his first name is Bob, but I am not sure. At any rate, just thought I’d drop that one in on you and see if you have crossed paths.
Cheers!
SG
Hi Brent, nice item to talk about, I am discovering more and more EA uses in Post world. But, still it is not 100% supported on the Unity network, possible Isis too (didn’t tried there yet). Most of the post production houses work these days with Avid networks (and unfortunately Windows OS machines) so to effectively use EA on Unity, I have to change disc allocation for some/all tracks and keep that in mind when backing up, or working with big sessions. Also, I would like to know if it’ll work with video satellite, interplay…as I believe these are most of the time on network systems. Maybe in one of your next EA blogs, you want to mention all “not compatible” systems/workflows of EA and then looking at the possible workaround. Thanx again for your fabulous blog.
greetings,
Nenad
You’re absolutely right about the network volume issue with elastic audio Nedd. It’s very frustrating, but the DAE simply cant get the information off the network share (via the file manager) fast enough to do the elastic processing in real time, reliably, as I understand it.
The good news, if you can call it that, is that with the video satellite workflow it WILL work, because in most instances VS is for HD (1080/720 DNxHD material) video playback streaming off unity/ISIS but you would normally move your audio files onto the local drives of the PT rig, giving full track count (and it can be a mac!) lower drive buffers, faster response and EA support.
VS is the best of both worlds, instant playback of HD video, streaming off shared avid storage, but with local audio for best performance.
Of course, VS isn’t for everyone, once you add in the Mojo or Nitris dx hardware plus the Media composer auth and the VS ilok auth and a compatible machine to run it, its not in the same ballpark as say, an ADVC100! But the cost IS comparable to the AVOptionXL days and with much better workflows and better technology and we do have quite a few happy clients out there. China Film, a facility out of Beijing, has put VS rigs on almost all their PT rigs, for instant updates of video sequences in all rooms, giving producers complete creative freedom to move around the facility, with consistent picture everywhere.
Hope that helps.
Awesome video, Brent. I didn’t know that so many editing features still works while in warp view, so that’s fantastic news for me.